KasukiDev
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KasukiDev

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Creating top tier plugins, network backends, and distributed systems.
5+ years of Java experience — clean, fast, and built to scale.

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Years Coding
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Who I Am

Developer. Builder. Problem solver.

👋 Hey, I'm Kasuki

I'm an 18 year old Java programmer who started writing code in 2020. What began as a passion for Minecraft turned into a strong knowledge of server architecture, plugin development, and distributed network systems.

I'm obsessed with writing code that is clean, fast, and optimized — not just code that works, but code that performs. I've created production systems across factions servers, minigame networks, HCF servers, and everything in between.

Whether it's a simple plugin, a full network backend with Redis & Protobuf, or a Discord bot made perfectly for your server — I've built it, and built it well. I also enjoy learning new languages and exploring modern technology beyond Minecraft.

Available Remotely
Java Specialist
Programming since 2020

Availability

Sun – Thu 2:30 PM – 10:30 PM
Fri – Sat 11:00 AM – 12:00 AM

Specialties

  • Plugin Development
  • Network Architecture
  • Backend Systems
  • Discord Bots (JDA)
  • Database Design

Find Me

MC: Kazookus

DC: Kasuki_OvO

Tech Stack

The tools and technologies I work with daily.

Java

I've been writing in Java since 2020. I know various libraries, optimal practices, and how to keep things fast without making the code a nightmare to read.

Expert

Spigot / Paper API

This is where I’m most comfortable. I’ve made dozens of plugins for Bukkit, Spigot, and Paper, and over time I’ve gotten familiar with pretty much every corner of the API — even the poorly documented stuff such as NMS.

Expert

BungeeCord

Built proxy-level plugins for multi-server setups — player routing, cross-server events, custom messaging. Comfortable working at the proxy layer when the job calls for it.

Advanced

MongoDB

My go-to for cross-network player data handling. I know how to model documents so queries stay fast even when the collections get huge.

Advanced

Redis

Love Redis for anything real-time — pub/sub between servers, using redis hashes, live leaderboards, etc. It's fast and once you learn to use it right, you don't want to go back.

Advanced

Protocol Buffers

Picked this up for zDuels and now I can't imagine going back to raw JSON for structured data. Schema-enforced, compact, and way cleaner and optimized for large scale objects.

Advanced

JDA (Discord API)

Built bots from simple utility tools to full Discord-Minecraft bridges.

Advanced

SQL Databases

Solid with relational design — schema planning, joins, indexes. Used SQLite for player data where structure and consistency actually matter.

Advanced

Maven & Gradle

Both are just part of the workflow at this point — dependency management, shading, multi-module builds.

Advanced

Git

Branching, merging, reverting panicked mistakes at 2am — all familiar.

Advanced

AWS & CI/CD

Set up deployment pipelines and worked with cloud infrastructure. Not my deepest area, but I'm comfortable here and getting stronger all the time.

Proficient

REST APIs

Designed backends for instanced server management including Pterodactyl integration for on-demand server creation. Comfortable building and consuming REST endpoints through Spring.

Advanced

What I've Built

Personal projects and open-source work from my catalog.

RavagePvP

Modern CosmicPvP Recode — Dec 2025

A full 1.20 recode of CosmicPvP factions — huge scope, and a lot of it is open-sourced on GitHub so you can actually see how I write production code. Some of the cleanest plugin work I've shipped.

Java Spigot 1.20 MySQL Maven

Alethia

Two-Factor Authentication — Jul 2024

Generates a QR code that renders on an in-game map using Google Authenticator's API. Used for authenticating staff accounts and hiding other private data.

Java Spigot Google Auth QR Code

FactionsPlus

Discord Bot & Utility Mod — Feb 2024

Two separate tools, one job: keep factions players in the loop. The Discord bot tracks rosters, wall checks, and F-Top. The Fabric mod handles in-game stuff like faction rallies and schematic sharing.

Java JDA Fabric Mod Discord API

Crystal

Chat Games Plugin — Jan 2024

A chat games plugin that runs clean — async throughout so it doesn't drag on your server, with MongoDB profiles. Drop it in and it works. No configuration headache.

Java Spigot MongoDB Asynchronous

Poseidon

Config Framework — Jan 2024

My personal config library that I drop into basically every plugin I write. Small, clean, does exactly what it needs to — no bloat, no surprises.

Java Spigot Library

Astral

Staff Core Plugin — Jun 2024

Started writing this for fun and ended up shipping it to production. Staff mode, punishment system, staff chat — plus some unique moderation features you don't see in most plugins. Being succeeded by KStaff in the near future.

Java Spigot Staff Tools

Where I've Worked

Some networks, teams, and commissions throughout my career.

Duel Network

Lead Developer
May 2025 – Oct 2025

Lead dev on a minigame network built around a full Call of Duty Zombies recreation inside Minecraft. MongoDB, Redis, Protobuf, a custom REST API, and Pterodactyl for creatinng game instances on demand. Biggest project I've ever led by a wide margin.

Lead Dev Architecture Distributed Systems

Ruxor Network

Discord Bot & Spigot Plugin Developer
Jan 2024 – Present

Ongoing work at Ruxor Network — a multi-gamemode server with a semi popular lifesteal SMP. I handle new plugin and Discord bot development as the network grows. Good ongoing relationship.

Current Plugins Discord Bots

OneshotMC

Developer
Oct 2024 – May 2025

OSMC is a well-known cannoning server where players stress-test TNT mechanics across different Spigot forks for Factions.

Plugins Cannoning Factions

Insidious Development

Developer
Jan 2022 – Mar 2025

3+ years at a Discord-based dev company doing commissions and releasing original products. Worked with a ton of different clients and plugin types — this is where I really built up my range.

Commissions Products 3+ Years

LotusMC

Developer
Apr 2023 – Jun 2024

Started as a manager here and talked my way into a dev role. Spent over a year building features for a 1.8 competitive factions server — good experience, good team.

Factions 1.8 Competitive Features

Insidious Network

Developer
May 2022 – Jan 2023

HCF server with bunkers and practice PvP. Moved from manager to dev, built features until the server closed. Early but solid experience working in a real production environment.

HCF Bunkers Practice

DecimateMC

Developer
Jun 2021 – Jul 2021

Joined to help revive DecimateMC factions. Did good work, but left after a payment dispute with the owner.

Factions Revival

Let's Work Together

Need a plugin, a network backend, or a Discord bot? I'm ready.

Whether you're a server owner needing a custom plugin, a network hunting for a lead developer, or a team that needs a backend overhaul — reach out and let's build something great.

Open to commissions, contracts, and full-time positions